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Learning iPhone Programming: From Xcode to App Store (Paperback)
$34.73 - Save $1.83 (5%) - RRP $36.56 Free delivery worldwide (to United States and
all these other countries) Usually dispatched within 24 hours | |Short Description for Learning iPhone ProgrammingIf you want to start programming for the iPhone or iPod Touch, this book helps you learn about Xcode suite of tools, the Objective-C programming language, and the core frameworks by writing sample apps. It also helps you through the genuinely tricky process involved in developing applications for Apple's popular devices.
Full description- Publisher: O'Reilly Media, Inc, USA
- Published: 01 April 2010
- Format: Paperback 376 pages
- See: Full bibliographic data
- Categories: PDAs & Other Handheld Devices: Consumer/user Guides | Mobile Phones: Consumer/user Guides | Macintosh | Computer Programming / Software Development | Macintosh Programming | Programming & Scripting Languages: General
- ISBN 13: 9780596806439 ISBN 10: 0596806434
- Sales rank: 62,212
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Full description for Learning iPhone Programming
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps. * Start using Xcode right away, and learn how to work with Interface Builder * Take advantage of model-view-controller (MVC) architecture with Objective-C * Build a data-entry interface, and learn how to parse and store the data you receive * Solve typical problems while building a variety of challenging sample apps * Understand the demands and details of App Store and ad hoc distribution * Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera * Integrate your app with iPhone's preference pane, media playback, and more

