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The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between! (Paperback)
$16.11 - Save $0.84 (4%) - RRP $16.95 Free delivery worldwide (to United States and
all these other countries) Usually dispatched within 72 hours | |Short Description for The Game Inventor's GuidebookThe definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the ...
Full description- Publisher: Morgan James Publishing
- Published: 01 November 2008
- Format: Paperback 263 pages
- See: Full bibliographic data
- Categories: Reference Works | Hobbies & Games
- ISBN 13: 9781600374470 ISBN 10: 1600374476
- Sales rank: 72,571
Other books
Full description for The Game Inventor's Guidebook
The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.

