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GPU Pro: Advanced Rendering Techniques (Hardback)
$77.33 - Save $8.52 (9%) - RRP $85.85 Free delivery worldwide (to United States and
all these other countries) Usually dispatched within 24 hours | |Short Description for GPU ProThis first book in the new GPU Pro series covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume will cover advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on...
Full description- Publisher: A K Peters
- Published: 14 June 2010
- Format: Hardback 742 pages
- See: Full bibliographic data
- Categories: Graphical & Digital Media Applications | Games Development & Programming | Graphics Programming
- ISBN 13: 9781568814728 ISBN 10: 1568814720
- Sales rank: 230,954
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Full description for GPU Pro
This first book in the new GPU Pro series covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume will cover advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.

