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ActionScript 3.0 Design Patterns (Adobe Developer Library) (Paperback)
$42.07 - Save $12.79 23% off - RRP $54.86 Free delivery worldwide (to United States and
all these other countries) Usually dispatched within 24 hours | |Short Description for ActionScript 3.0 Design PatternsThis hands-on introduction to design patterns is for experienced Flash developers ready to tackle sophisticated programming techniques with ActionScript 3.0. The step-by-step process allows readers to construct truly elegant solutions for their Flash applications in no time.
Full description- Publisher: O'Reilly Media, Inc, USA
- Published: 31 July 2007
- Format: Paperback 328 pages
- See: Full bibliographic data
- Categories: Web Graphics & Design | Object-oriented Programming (OOP) | Programming & Scripting Languages: General | Software Engineering
- ISBN 13: 9780596528461 ISBN 10: 0596528469
- Sales rank: 169,041
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Full description for ActionScript 3.0 Design Patterns
Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need. "ActionScript 3.0 Design Patterns" takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in "ActionScript 3.0 Design Patterns" include: Key features of ActionScript 3.0 and why it became an OOP languageOOP characteristics, such as classes, abstraction, inheritance, and polymorphismThe benefits of using design patternsCreational patterns, including Factory and Singleton patternsStructural patterns, including Decorator, Adapter, and Composite patternsBehavioral patterns, including Command, Observer, Strategy, and State patternsMultiple design patterns, including Model-View-Controller and Symmetric Proxy designs During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, "ActionScript 3.0 Design Patterns" will have you constructing truly elegant solutions for your Flash and Flex applications in no time.

